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Updates for Deathmatch
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TOPIC: Updates for Deathmatch

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Re:Updates for Deathmatch 15 years, 8 months ago #726

  • DreamState
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Added:

fy_simpsons_h
aim_fastv2
aim_secretgarden

Current list of maps for end-of-map vote:

aim_dust2005
cs_compound
cs_italy
cs_office
de_cbble
de_chateau
de_dust2
de_inferno
de_train
deagle_reloaded!
dm_3houses
dm_ahotrain_s0
fy_iceworld_cssource
knas_speedcastle2007
dm_2bases
dm_crackhouse20
fy_b_dusttower
fy_mini_dust2
fy_super_mario
dm_tmh_opti
aim_afc_lasercage_v1
aim_ag_texture_city_advanced
aim_ag_texture_city
de_dust2_mariostyle
de_godzilla
de_marijuan_bust
de_morningwood_v2
fy_dynamite
gg_simpsons_dust
fy_simpsons_h
aim_fastv2
aim_secretgarden

Any need removing?
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Re:Updates for Deathmatch 15 years, 8 months ago #727

  • Premi
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kewl very well thought out but this map DS de_marijuan_bust Yelling

Re:Updates for Deathmatch 15 years, 8 months ago #730

  • DreamState
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Something else I\'m gonna try is map changes based on time limit and not on frag limit as this is causing major issues.

Might not stick to this but just want to trial it for the moment.


EDIT: Well :/ That didn\'t work

EDIT2: Working well now just end of map sounds to sort!
Please excuse my posts .. I try, often unwisely, to write in E-Prime :S
They're all dead. Everybody's dead, Dave.



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Re:Updates for Deathmatch 15 years, 8 months ago #741

  • DreamState
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I\'ve made some modifications to DM.

If anyone goes on it today (I should be on from 4/5ish onwards), please can you check that map changes are working correctly and that maps are not getting stuck.

Thanks!
Please excuse my posts .. I try, often unwisely, to write in E-Prime :S
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